![]() ![]() Merritt corrected himself, writing that the X he initially posted came directly from the font and is not his podcast logo. The logo that's now on Twitter's website looks like the lower-case letter from the font. I'm looking forward to Twitter attempting and failing to trademark their new logo," wrote Matthew Scroggs, a postdoctoral research fellow at University College London.Īs The Verge wrote, this is why Musk was "able to tweet the logo in an entirely text-based tweet." Monotype font has very similar Xįont enthusiast Fontendo wrote that the logo is an X "from the font 'Special Alphabets 4' from Monotype's Special Alphabets font family." Fontendo posted screenshots showing that Twitter's new X logo looks like the letter in Special Alphabets 4. "Unicode character U+1D54F (□) was added to Unicode in 2001 and has been used in mathematical text books since the 70s. People pointed out that it looks just like a decades-old Unicode character. The logo rushed out by Musk doesn't seem to be very original. ![]() Musk chose a logo offered by a Twitter user but wrote that it will probably be changed later and "certainly will be refined." The X logo was suggested yesterday by Sawyer Merritt, who initially said it had been used for a now-discontinued podcast about Musk. He also wrote that a tweet will now be called an "X," and noted that his X.com domain now redirects to Twitter. Over the weekend, Musk wrote that "soon we shall bid adieu to the twitter brand and, gradually, all the birds," and invited users to come up with a new logo. The branding change comes about three months after Musk officially replaced Twitter the company with a successor firm called X Corp. Musk is famously a fan of the letter X, applying it to everything from his companies to his children's names. HSLColor hslColor = (HSLColor)Color.Twitter has replaced its longtime bird logo with an X in order to fit owner Elon Musk's preferred aesthetic. Public void SetRGB(int red, int green, int blue) HslColor.saturation = color.GetSaturation() HslColor.hue = color.GetHue() / 360.0 // we store hue as 0-1 as opposed to 0-360 Public static implicit operator HSLColor(Color color) Temp2 = minosity + hslColor.saturation - (minosity * hslColor.saturation) Temp2 = minosity * (1.0 + hslColor.saturation) Private static double GetTemp2(HSLColor hslColor) Private static double GetColorComponent(double temp1, double temp2, double temp3) G = GetColorComponent(temp1, temp2, hslColor.hue) ī = GetColorComponent(temp1, temp2, hslColor.hue - 1.0 / 3.0) R = GetColorComponent(temp1, temp2, hslColor.hue + 1.0 / 3.0) Public static implicit operator Color(HSLColor hslColor)ĭouble temp1 = 2.0 * minosity - temp2 They are scaled for use externally based on scale Private data members below are on scale 0-1 This requires RGBHSL conversions (I used this class by Rich Newman for HSLColor: using System OutputImage.SetPixel(x, y, Color.FromArgb(RColorDiff, GColorDiff, BColorDiff)) įound the way to do it. If (GColorDiff oldColor.B) BColorDiff = NewColor.B + BColorDiff Įlse BColorDiff = NewColor.B - BColorDiff If (RColorDiff oldColor.G) GColorDiff = NewColor.G + GColorDiff Įlse GColorDiff = NewColor.G - GColorDiff Graphics G = Graphics.FromImage(outputImage) įor (Int32 y = 0 y oldColor.R - tolerance & PixelColor.R oldColor.G - tolerance & PixelColor.G oldColor.B - tolerance & PixelColor.B oldColor.R) RColorDiff = NewColor.R + RColorDiff Įlse RColorDiff = NewColor.R - RColorDiff public static Image ColorReplace(this Image inputImage, int tolerance, Color oldColor, Color NewColor)īitmap outputImage = new Bitmap(inputImage.Width, inputImage.Height) Upon doing research i found no efficient/smoothe way of doing this, so i dont it myself, the code could be cleaned up ALOT but it gets the job done, its not efficient but it is smoother and allows you to set a tolerance. ![]()
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